TD Bank

Cash Redemption

For years, TD customers redeemed their cash back through TSYS, a third-party platform with a vanilla, limited experience. We brought redemption in-house so TD could finally define the workflow, UX, UI, content and business rules.

Role:

Lead UX Designer

Duration:

6 Months

Platforms:

iOS, Android and Webapp

Context

Redemption ran on TSYS, so the experience was only as good as the third party allowed.

What testing showed

All 18 participants completed redemption — but the flow made them work too hard to predict what came next.

Resolution

Keep the streamlined, consolidated structure, then fix the content and control gaps that hurt confidence.

Five clicks before you can even choose.

Tied to TSYS, the experience was clunky and outdated. Customers tapped through five screens just to reach the point where they could pick a redemption type and amount. The labels along the way didn’t match how they think about their rewards.

Current state on TSYS. Redemption sat several screens deep in a third-party experience.

Moving off TSYS meant every layer of the experience was ours to define for the first time.

Workflow

UX

UI

Content

Business Rules

Should we save clicks, or reduce cognitive load?

The team kept circling between two directions. To break the tie, I asked Copilot to compare both designs against UX heuristics and flag which UX laws each one followed or broke.

Broken-down flow

Seven steps

What it does well

Only one decision per screen.

Choices feel bounded and manageable.

Large, well‑separated tap targets.

One clear action per card.

Each screen presents 2–3 primary options.

Information is chunked logically across screens.

The system absorbs complexity, not the user.

Step‑by‑step flow explicitly manages unavoidable rules

This design optimizes for speed and simplicity.

UX weaknesses

One extra navigation step. Slightly slower mechanically.

Best use case

Confidence and correctness

Consolidated flow

six steps

What it does well

Large CTAs.

Fewer taps.

mmediate access to all paths

UX weaknesses

Speed is offset by increased thinking time

Choice overload and slower decision‑making

Users must hold too many parallel concepts in memory

Users perform extra interpretation work

Users must re‑interpret the same concepts repeatedly

Nesting secondary actions inside primary destination cards is uncommon in banking UX


Best use case

Confidence and correctness

On paper, each won on different terms. We took both to customers to find out which mattered more.

Users could finish...but had to work too hard to predict what came next.

Leveraging Copilot and partnering with UX Researchers, we synthesized existing studies and contact center feedback into six core customerneeds.

18

participants across both studies

100%

completed the core redemption task

4.17–4.33

ease rating out of 5 in the long-vs-short study

Objective

Save clicks, or reduce cognitive load?

Research questions

Are users able to complete the process?

Where do users feel confused or hesitant?

Do users understand the difference between redemption types?

Which amount option would users pick for a one-time redemption?

Did one design better support task completion and ease of use?

Study 1 · Long vs. short workflow

The consolidated design performed slightly better but both exposed the same early uncertainty.

Design A

Consolidated

Fewer screens felt closer to users’ preference for a streamlined experience.

Fewer screens felt closer to users’ preference for a streamlined experience.

Design B

Broken out

Options were explicit, and every user completed the task.

Extra decisions and terms acceptance made the flow feel longer than expected.

The mechanics are usable. However, the gaps are in content and visibility.

Study 2 · Closely aligned workflow

What worked

Easy, navigable interaction

All six participants located and completed the task; visual design and interaction met expectations.

6 of 6

Prefer custom control

Everyone wanted to choose the amount, even though many would redeem the maximum in real life.

Discoverability

Custom amount was too hidden

A two-step “Custom field” pattern nearly caused one participant to miss the option entirely.

Repeated friction

Agreement became a hurdle

Two users almost missed it. The pattern added three clicks and was treated as a gate, not content.

In Summary

The strongest direction is a streamlined flow with clearer signposting, not simply the fewest screens.

Streamlining was exactly where TD’s strategy was already heading — giving the design direction clear business backing.

Five clicks before you can even choose.

Tied to TSYS, the experience was clunky and outdated. Customers tapped through five screens just to reach the point where they could pick a redemption type and amount. The labels along the way didn’t match how they think about their rewards.

Cash Redemption for TD mobile app

Design iterations

Design iterations through out the design process

Final Designs for online banking

Cash Redemption for TD mobile app

Design iterations

Design iterations through out the design process

Final Designs for online banking

Outcomes

TD Bank

Cash Redemption

For years, TD customers redeemed their cash back through TSYS, a third-party platform with a vanilla, limited experience. We brought redemption in-house so TD could finally define the workflow, UX, UI, content and business rules.

Role:

Lead UX Designer

Duration:

6 Months

Platforms:

iOS, Android and Webapp

Context

Redemption ran on TSYS, so the experience was only as good as the third party allowed.

What testing showed

All 18 participants completed redemption — but the flow made them work too hard to predict what came next.

Resolution

Keep the streamlined, consolidated structure, then fix the content and control gaps that hurt confidence.

Current state on TSYS. Redemption sat several screens deep in a third-party experience.

Moving off TSYS meant every layer of the experience was ours to define for the first time.

Workflow

UX

UI

Content

Business Rules

On paper, each won on different terms. We took both to customers to find out which mattered more.

Should we save clicks, or reduce cognitive load?

The team kept circling between two directions. To break the tie, I asked Copilot to compare both designs against UX heuristics and flag which UX laws each one followed or broke.

Consolidated flow

six steps

What it does well

Large CTAs.

Fewer taps.

mmediate access to all paths

UX weaknesses

Speed is offset by increased thinking time

Choice overload and slower decision‑making

Users must hold too many parallel concepts in memory

Users perform extra interpretation work

Users must re‑interpret the same concepts repeatedly

Nesting secondary actions inside primary destination cards is uncommon in banking UX

Best use case

Confidence and correctness

Study 1 · Long vs. short workflow

The consolidated design performed slightly better but both exposed the same early uncertainty.

Design A

Consolidated

Fewer screens felt closer to users’ preference for a streamlined experience.

Fewer screens felt closer to users’ preference for a streamlined experience.

Design B

Broken out

Options were explicit, and every user completed the task.

Extra decisions and terms acceptance made the flow feel longer than expected.

In Summary

The strongest direction is a streamlined flow with clearer signposting, not simply the fewest screens.

Streamlining was exactly where TD’s strategy was already heading — giving the design direction clear business backing.

The mechanics are usable. However, the gaps are in content and visibility.

Study 2 · Closely aligned workflow

What worked

Easy, navigable interaction

All six participants located and completed the task; visual design and interaction met expectations.

6 of 6

Prefer custom control

Everyone wanted to choose the amount, even though many would redeem the maximum in real life.

Discoverability

Custom amount was too hidden

A two-step “Custom field” pattern nearly caused one participant to miss the option entirely.

Repeated friction

Agreement became a hurdle

Two users almost missed it. The pattern added three clicks and was treated as a gate, not content.

Alex Alman

Users could finish...but had to work too hard to predict what came next.

Leveraging Copilot and partnering with UX Researchers, we synthesized existing studies and contact center feedback into six core customerneeds.

18

participants across both studies

100%

completed the core redemption task

4.17–4.33

ease rating out of 5 in the long-vs-short study

Objective

Save clicks, or reduce cognitive load?

Research questions

Are users able to complete the process?

Where do users feel confused or hesitant?

Do users understand the difference between redemption types?

Which amount option would users pick for a one-time redemption?

Did one design better support task completion and ease of use?

What it does well

Only one decision per screen.

Choices feel bounded and manageable.

Large, well‑separated tap targets.

One clear action per card.

Each screen presents 2–3 primary options.

Information is chunked logically across screens.

The system absorbs complexity, not the user.

Step‑by‑step flow explicitly manages unavoidable rules

This design optimizes for speed and simplicity.

UX weaknesses

One extra navigation step. Slightly slower mechanically.

Best use case

Confidence and correctness

Broken-down flow

Seven steps

Outcomes

TD Bank

Cash Redemption

For years, TD customers redeemed their cash back through TSYS, a third-party platform with a vanilla, limited experience. We brought redemption in-house so TD could finally define the workflow, UX, UI, content and business rules.

Role:

Lead UX Designer

Duration:

6 Months

Platforms:

iOS, Android and Webapp

Context

Redemption ran on TSYS, so the experience was only as good as the third party allowed.

What testing showed

All 18 participants completed redemption — but the flow made them work too hard to predict what came next.

Resolution

Keep the streamlined, consolidated structure, then fix the content and control gaps that hurt confidence.

Five clicks before you can even choose.

Tied to TSYS, the experience was clunky and outdated. Customers tapped through five screens just to reach the point where they could pick a redemption type and amount. The labels along the way didn’t match how they think about their rewards.

Current state on TSYS. Redemption sat several screens deep in a third-party experience.

On paper, each won on different terms. We took both to customers to find out which mattered more.

Should we save clicks, or reduce cognitive load?

The team kept circling between two directions. To break the tie, I asked Copilot to compare both designs against UX heuristics and flag which UX laws each one followed or broke.

Consolidated flow

six steps

What it does well

Large CTAs.

Fewer taps.

mmediate access to all paths

UX weaknesses

Speed is offset by increased thinking time

Choice overload and slower decision‑making

Users must hold too many parallel concepts in memory

Users perform extra interpretation work

Users must re‑interpret the same concepts repeatedly

Nesting secondary actions inside primary destination cards is uncommon in banking UX

Best use case

Confidence and correctness

Study 1 · Long vs. short workflow

The consolidated design performed slightly better but both exposed the same early uncertainty.

Design A

Consolidated

Fewer screens felt closer to users’ preference for a streamlined experience.

Fewer screens felt closer to users’ preference for a streamlined experience.

Design B

Broken out

Options were explicit, and every user completed the task.

Extra decisions and terms acceptance made the flow feel longer than expected.

In Summary

The strongest direction is a streamlined flow with clearer signposting, not simply the fewest screens.

Streamlining was exactly where TD’s strategy was already heading — giving the design direction clear business backing.

The mechanics are usable. However, the gaps are in content and visibility.

Study 2 · Closely aligned workflow

What worked

Easy, navigable interaction

All six participants located and completed the task; visual design and interaction met expectations.

6 of 6

Prefer custom control

Everyone wanted to choose the amount, even though many would redeem the maximum in real life.

Discoverability

Custom amount was too hidden

A two-step “Custom field” pattern nearly caused one participant to miss the option entirely.

Repeated friction

Agreement became a hurdle

Two users almost missed it. The pattern added three clicks and was treated as a gate, not content.

Final Designs for online banking

Alex Alman

Users could finish...but had to work too hard to predict what came next.

Leveraging Copilot and partnering with UX Researchers, we synthesized existing studies and contact center feedback into six core customerneeds.

Objective

Save clicks, or reduce cognitive load?

Research questions

Are users able to complete the process?

Where do users feel confused or hesitant?

Do users understand the difference between redemption types?

Which amount option would users pick for a one-time redemption?

Did one design better support task completion and ease of use?

Design iterations

Design iterations through out the design process

What it does well

Only one decision per screen.

Choices feel bounded and manageable.

Large, well‑separated tap targets.

One clear action per card.

Each screen presents 2–3 primary options.

Information is chunked logically across screens.

The system absorbs complexity, not the user.

Step‑by‑step flow explicitly manages unavoidable rules

This design optimizes for speed and simplicity.

UX weaknesses

One extra navigation step. Slightly slower mechanically.

Best use case

Confidence and correctness

Broken-down flow

Seven steps

Moving off TSYS meant every layer of the experience was ours to define for the first time.

Workflow

UX

UI

Content

Business Rules

18

participants across both studies

100%

completed the core redemption task

4.17–4.33

ease rating out of 5 in the long-vs-short study

Cash Redemption for TD mobile app

Outcomes